Women are currently under-represented in creative technology fields. These industries are growing quickly and as digital culture becomes a part of everyday life, it is vital that women are an equal part of the emerging generation of digital creators.
Threshold successfully piloted this new programme in 2014 with 11 girls participating in developing their own games; working through narrative, coding and testing.
In 2015, we developed the programme to open up more opportunities for girls to develop their STEAM skills, including:
- Creative ideas developing using ‘recipe cards’ of existing code for the participants to build their own unique games and characters
- Programming with Arduinos to make a microcontroller
- Electronics – working with sensors, conductive paint, circuits and sound
- Learn more about working in the gaming and STEM industries through professional mentorship by women working in the field.
- Tools to carry on development outside of the sessions to bring forward the next generation of UK female STEAM talent
The Game On Pilot was delivered in partnership with the Elizabeth Woodford school and funded via the Horne Foundation.